• Current Reading
    • Arts-based Education
    • Blogging
    • Chaos Theory
    • Cognitive Flexibility Theory, Constructivism, & Random Access Instruction
    • Community
    • Creativity & Innovation
    • Crowdsourcing
    • Design
    • Epistemology
    • Experience in Education
    • Fiction
    • Gaming
    • Geometry
    • Globalization/Economics
    • Information Theory
    • Intuition
    • Literacy
    • Metaphor
    • Millenials
    • Multiple Representations
    • Neuroscience
    • Pedagogy
    • Physics
    • Play
    • Podcasting
    • Psychology
    • Quantum Physics
    • Social Networks
    • Technology
    • Visual Thinking
    • Web 2.0
    • Writing
    • Miscellaneous
  • Links
  • Magazines
  • Popular Applications of Tech
  • Tech Tools



Current Reading

Arts-based Education (See also Creativity & Innovation, Design)

Barone, Tom. (2001). Touching eternity: The enduring outcomes of teaching. NY: Teacher's College Press. ISBN 0-8077-4111-6.

Eisner, Elliot W. (2002). The arts and the creation of mind. New Haven: Yale University Press. ISBN 0-300-98523-6.



Blogging

Johnson, Bobbie. Ignore bloggers at your own peril. The Guardian. This article discusses the "disproportionate" influence that bloggers are having on business, culture, and society. http://www.guardian.co.uk/uk_news/story/0,,1755630,00.html

Sterling, Bruce. (2006, June). Blogging for dollars. Wired. This interesting article explains how companies are collaborating with bloggers to offer free services that eventually make substantial profits.
http://wired.com/wired/archive/14.06/posts.html?pg=7



Chaos Theory

Bloom, Jeffrey W. (2001, April). Chaotic and complex systems in children's thinking and learning. Paper presented at the annual meeting of the American Educational Research Association, Seattle, WA. Retrieved May 31, 2005, from http://jan.ucc.nau.edu/~jwb2/research/Complexity/chaosinthinkingpaper.html

Gleick, James. (1987). Chaos: Making a new science. NY: Penguin Books. ISBN 0-14-009250-1.

Kiersey, David. (1997). Levels of major complexity. Retrieved May 31, 2005, from http://users.viawest.net/~keirsey/node3.html

Zimmerman, Brenda K. (2001). Ralph Stacey's agreement and certainty matrix. Retrieved June 7, 2005, from http://www.plexusinstitute.org/edgeware/archive/think/main_aides3.html



Cognitive Flexibility Theory, Constructivism, & Random Access Instruction (See also Epistemology)

Graddy, Duane B. (2001). Cognitive flexibility theory as a pedagogy for web-based course design. Retrieved July 20, 2005, from http://www.ipfw.edu/as/tohe/2001/Papers/graddy/graddy.htm

Jonassen, David H., Peck, Kyle L., & Wilson, Brent G. (1999). Learning with technology: A constructivist perspective. Columbus, OH: Prentice Hall.

Mishra, Punyashloke, Spiro, Rand, & Feltovich, Paul J. (1996). Technology, representation, and cognition: The prefiguring of knowledge in cognitive flexibility hypertexts, 287-305.

Spiro, Rand. (2002, Spring). Pioneering a new way of learning in a complex and complicated world. New Educator, 8(1). Retrieved November 30, 2003 from http://ed-web3.educ.msu.edu/newed/spring02/faculty1.htm

Spiro, Rand J., Feltovich, Paul J., Jacobson, M.I., & Coulson, R.L. (1991). Cognitive flexibility, constructivism, and hypertext: Random access instruction for advanced knowledge acquisition in ill-structured domains. Educational Technology, pp. 24-33. Retrieved November 24, 2003 from http://www.ilt.columbia.edu/ilt/papers/Spiro.html (Available online: http://phoenix.sce.fct.unl.pt/simposio/Rand_Spiro.htm)



Community

McLaughlin, Milbrey W., & Talbert, Joan E. (2001). Professional communities and the work of high school teaching. The University of Chicago Press.



Creativity & Innovation (See also Arts-based Education, Design)

Canton, James. (2006). The extreme future: The top trends that will reshape the world for the next 5, 10, and 20 years. NY: Dutton. ISBN 0-525-94938-0.

Csikszentmihalyi, Mihalyi. (1996). Creativity: Flow and the psychology of discovery and invention. NY: HarperPerennial.

Florida, Richard. (2005). The flight of the creative class: New global competition for talent. NY: HarperCollins. ISBN 0-06-075690-X

Gladwell, Malcolm. (2002). The tipping point: How little things can make a big difference. NY: Back Bay Books-Little, Brown & Company. ISBN 0-316-34662-4.

Piirto, Jane. (2004). Understanding creativity. Scottsdale, AZ: Great Potential Press, Inc.

Prince, Frank A. (1993). C and the box: A paradigm parable. San Francisco: Jossey-Bass/Pfeiffer. ISBN 0-89384-226-5.

Seitz, Jay A. (2003). A communitarian approach to creativity. Mind, Culture, and Activity: An International Journal, 10(3), 243-247. Retrieved May 5, 2005, from http://www.york.cuny.edu/~seitz/politicalcreative.pdf

Seitz, Jay A. (2003). A political economy of creativity. Creativity Research Journal, 15(4), 385-392. Retrieved May 5, 2005, from http://www.york.cuny.edu/~seitz/politicreative.pdf

Theory of complexity and creativity. Retrieved May 31, 2005, from http://www.diegm.uniud.it/create/inter.htm



Crowdsourcing

Howe, Jeff. (2006, June). 5 rules of the new labor pool. Wired. A quick list of principles that offer a look at recent trends in labor and industry and provide insight into the new phenomenon of crowdsourcing. http://www.wired.com/wired/archive/14.06/labor.html

Howe, Jeff. (2006, June). Look who's crowdsourcing. Wired. A short column that lists several major apparel, design, entertainment, and financial service firms who are relying on crowdsourcing. http://www.wired.com/wired/archive/14.06/look.html

Howe, Jeff. (2006, June). The rise of crowdsourcing. Wired. This article discusses how businesses are outsourcing advertising, media creation, problem-solving, and research and development . . . to their customers! http://www.wired.com/wired/archive/14.06/crowds.html



Design (See also: Creativity & Innovation)

Hooper, Don. (2001, October). Virtual learning in the box or out? The School Administrator. Retrieved June 22, 2007, from http://www.aasa.org/publications/saarticledetail.cfm?ItemNumber=3419
A beautiful, short little piece that uses the metaphor of a child's birthday gift to suggest that when it comes to learning with new technologies, in-the-box thinkers consider improving the efficiency of existing routines and out-of-the box thinkers focus on leveraging possibility. In other words, the key difference between the two types of thinkers is vision, and this strongly impacts the quality and influence of online learning experiences.

Sumner, Tamara. (1995). The high-tech toolbelt: A study of designers in the workplace. CHI 95 Proceedings. Retrieved July 20, 2005, from http://sigchi.org/chi95/Electronic/documents/papers/trs_bdy.htm



Educational Philosophy

Bruner, Jerome S. (1960). The process of education. NY: Vintage Books.

Dewey, John. (1938/1997). Experience and education. NY: Simon & Schuster.

Dewey, John. (1915 & 1902/2001). The school and society & the child and the curriculum. Mineola, NY: Dover Publications, Inc. ISBN 0-486-41954-1.

hooks, bell. (1994). Teaching to transgress: Education as the practice of freedom. NY: Routledge. ISBN 0-415-90808-6.

Jackson, Philip W. (1990). Life in classrooms. NY: Teachers College Press. ISBN 0-8077-3034-3.

Lortie, Dan C. (2002). Schoolteacher (2nd ed.). The University of Chicago Press. (Original published in 1975) ISBN 0-226-49353-9.

Palmer, Parker J. (1998). The courage to teach: Exploring the inner landscape of a teacher's life. San Francisco: Jossey-Bass. ISBN 0-7879-1058-9.

Rilke, Ranier Maria. (2000). Letters to a young poet: The possibility of being. NY: MJF Books. ISBN 1-56731-520-8.



Emotion

Anderson, Norman B., & Anderson, P. Elizabeth. (2003). Emotional longevity: What really determines how long you live. NY: Viking. ISBN 0-670-03185-2.



Epistemology/Information/Knowledge/Understanding (See also:

Foucault, Michel. (1972). The archaeology of knowledge and the discourse on language (A.M. Sheridan Smith, Trans.). NY: Pantheon Books. (Original work published in 1969) ISBN 0-394-71106-8.

Foucault, Michel. (1994). The order of things: An archaeology of the human sciences (Rupert Swyer, Trans.) NY: Vintage Books. (Original work published in 1966) ISBN 0-679-75335-4.

Kuhn, Thomas S. (1962/1996). The structure of scientific revolutions (3rd ed.). The University of Chicago Press. ISBN 0-226-45808-3.

Ma, Liping. (1999). Knowing and teaching elementary mathematics: Teachers' understanding of fundamental mathematics in China and the United States. Mahwah, NJ: Lawrence Erlbaum Associates. ISBN 0-8058-2908-3.

Seife, Charles. (2006). Decoding the universe: How the new science of information is explaining everything in the cosmos, from our brains to black holes. NY: Viking. ISBN 0-670-03441-X.

Smith, Barbara Herrnstein. (2005). Scandalous knowledge: Science, truth and the human. Durham, NC: Duke University Press. ISBN 0-8223-3848-3.

Wilson, Edward O. (1998). Consilience: The unity of knowledge. NY: Alfred A. Knopf.



Experience in Education

Dewey, John. (1938/1997). Experience and education. NY: Simon & Schuster.

Deloria Jr., Vine, & Wildcat, Daniel R. (2001). Power and place: Indian education in America. Golden, CO: Fulcrum Resources.



Fiction

Vinge, Vernor. (2006). Rainbows end. NY: Tom Doherty Associates. ISBN 0-312-85684-9.



Gaming

Kuo, Ben. (2006, October 11). Interview with W. Lewis Johnson, founder of Alelo. Socaltech.com: News. This interview discusses a military project in which gaming is being used as a tool for teaching foreign language and culture, along with its commercial spin-offs. http://www.socaltech.com/story/0005744.html

Shachtman, Noah. (2004, September 15). Better health through play. Wired News. This article describes ways in which video games are being used to prepare surgeons virtually to perform surgical procedures.



Geometry

Lesmoir-Gordon, Nigel, Rood, Will, & Edney, Ralph. (2001). Introducing fractal geometry. UK: Icon Books. ISBN 1-84046-123-3.



Globalization/Economics (Also International Education)

Anderson-Levitt, Kathryn M. (Ed.). (2003). Local meanings, global schooling: Anthropology and world culture theory. NY: Palgrave Macmillan. ISBN 1-4039-6163-8.

Levitt, Steven D., & Dubner, Stephen J. (2005). Freakonomics: A rogue economist explores the hidden side of everything. NY: William Morrow. ISBN 0-06-073132-X.

Ronfeldt, David. (n.d.). A long look ahead: NGOs, networks, and future social evolution. Pardee Rand Graduate School.

Starks, Elbert. (2004, January 12). Changing before our eyes. Beacon Journal. Retrieved June 15, 2005, from http://www.ohio.com/beaconjournal/2004/01/12/new/local/76897

Thornton, Ronald K. (2002). Uncommon knowledge: Student behavior correlated to conceptual learning. Retrieved April 30, 2005, from

Tol, Brian. (2005). The experience economy. Wiremine information garden. Retrieved June 9, 2005, from http://www.wiremine.org/ExperienceEconomy



Information Theory

Seife, Charles. (2006). Decoding the universe: How the new science of information is explaining everything in the cosmos, from our brains to black holes. NY: Viking. ISBN 0-670-03441-X.



Intuition

Gladwell, Malcolm. (2005/2007). Blink: The power of thinking without thinking." NY: Back Bay Books-Little, Brown & Company. ISBN 0-316-34662-4.

Klein, Gary. (2003). The power of intuition: How to use your gut feelings to make better decisions at work. NY: Doubleday. ISBN 0-385-50289-3.



Literacy

Armstrong, Sara, & Warlick, David. (2004, September). The new literacy. Techlearning. Retrieved June 21, 2005, from http://www.techlearning.com/story/showArticle.jhtml?articleID=47102021

Alvermann, Donna E., & Heron, Alison H. (2001). Literacy identity work: Playing to learn with popular media. Retrieved April 30, 2005, from http://www.coe.uga.edu/reading/faculty/alvermann/literacy.pdf

Barab, Sasha, & Jackson, Craig. (2004, August). From Plato's Republic to Quest Atlantis: The role of the philosopher-king. Retrieved April 30, 2005, from http://inkido.indiana.edu/research/onlinemanu/papers/plato_paper.pdf

Burbules, Nicholas C., & Callister Jr., Thomas A. (2000). Watch IT: The risks and promises of information technologies for education. Boulder, CO: Westview Press. ISBN 0-8133-9082-6. An intriguing look at the subtle implications that new technologies have for education, teaching, and learning. The book explores issues of access, credibility, hyperreading, critical evaluation, censorship, surveillance and privacy, commercialization, and community building and discusses how these 21st Century literacies will influence what it means to provide socially just and ethically responsible education to 21st Century learners. The book has profound implications for curriculum and instruction.

Gee, James. (n.d.). The new literacy studies and the "social turn." Retrieved June 21, 2005, from http://www.schools.ash.org.au/litweb/page300.html

Leu, Jr., Donald J., Kinzer, Charles K., Coiro, Julie L., & Cammack, Dana W. (2004). Toward a theory of new literacies emerging from the internet and other information and communication technologies. Theoretical Models and Processes of Reading, (5th ed.). International Reading Assocation. Retrieved June 21, 2005, from http://reading.org/Library/Retrieve.cfm?D=10.1598/0872075028.54&F=bk502-54-Leu.pdf

Rose, Mike. (2006). An open language: Selected writing on literacy, learning, and opportunity. NY: Bedford/St. Martin's. ISBN 0-312-44474-5.

Sankey, Michael D. (n.d.). Considering visual literacy when designing instruction. Retrieved May 2, 2005, from http://www.usq.edu.au/electpub/e-jist/docs/Vol5_No2/Sankey-final.pdf

Wilhelm, Jeff. (2000, March). Literacy by design: Why is all this technology so important anyhow? Voices from the Middle, 7(3), pp. 4-14. An intriguing article that makes a compelling case for why teachers should consider making space for alternative writing places, spaces, and tools in 21st Century classrooms. He also outlines the benefits of using design-based curricula with students. http://mwp.cla.umn.edu/techtraining/wilhelm.pdf



Metaphor

Dils, A. K. (2004). The use of metaphor and technology to enhance the instructional planning of constructivist lessons. Contemporary Issues in Technology and Teacher Education Online serial, 4(2). Retrieved May 2, 2005, from http://www.citejournal.org/vol4/iss2/general/article2.cfm

Hooper, Don. (2001, October). Virtual learning in the box or out? The School Administrator. Retrieved June 22, 2007, from http://www.aasa.org/publications/saarticledetail.cfm?ItemNumber=3419
A beautiful, short little piece that uses the metaphor of a child's birthday gift to suggest that when it comes to learning with new technologies, in-the-box thinkers consider improving the efficiency of existing routines and out-of-the box thinkers focus on leveraging possibility. In other words, the key difference between the two types of thinkers is vision, and this strongly impacts the quality and influence of online learning experiences.

Pugh, Sharon L., Hicks, Jean Wolph, & Davis, Marcia. (1997). Metaphorical ways of knowing: The imaginative nature of thought and expression. Urbana, IL: National Council of Teachers of English.

Seitz, Jay A. (n.d.). The development of metaphoric understanding: Implications for a theory of creativity. Retrieved April 30, 2005, from http://www.york.cuny.edu/~seitz/metaphorcreativity.pdf

Seitz, Jay A. (n.d.). Nonverbal metaphor: A review of theories and evidence. Retrieved April 30, 2005, from http://www.york.cuny.edu/~seitz/NonverbalMetaphor.html



Millenials

Barker, Olivia. (2006, May 29). Technology leaves teens speechless. USATODAY.com Interesting article describing how trends in technology use among teens may be affecting them both academically and socially. http://www.usatoday.com/tech/news/techinnovations/2006-05-29-teen-texting_x.htm

Prensky, Marc. (2001, October). Digital Natives, digital immigrants. On the Horizon, 9(5), pp. 1-6.
This article explains some of the ways that 21st Century learners differ from those of previous generations by drawing on the analogy of immigration. http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf



Miscellaneous

Thornton, Ronald K. (2002). Uncommon knowledge: Student behavior correlated to conceptual learning. Retrieved April 30, 2005, from



Multiple Representations

Ainsworth, S. (1999, September). The functions of multiple representations. Computers and Education, 33(2), pp. 131-152. Retrieved April 30, 2005, from
http://www.psychology.nottingham.ac.uk/staff/Shaaron.Ainsworth/functions.pdf

Ainsworth, S., & Th Loizou, A. (2001, October). The effects of self-explaining when learning with text or diagrams (Technical Report No. 76). Nottingham, UK: University of Nottingham, ESCR Centre for Research in Development, Instruction, and Training. Retrieved April 30, 2005, from http://www.psychology.nottingham.ac.us/staff/ShaaronAinsworth/SelfExplain.pdf

Ainsworth, Shaaron, & Van Labeke, Nicholas. (n.d.). Using a multi-representational design framework to develop and evaluate a dynamic simulation environment. Retrieved April 30, 2005, from http://www.psychology.nottingham.ac.uk/staff/Shaaron.Ainsworth/div.pdf

Batara, Agus, Dave, Bharat, & Bishop, Ian. (2001). Translation between multiple representations of spatial data. Presented at AURISA 2001 - The 29th Annual Conference of AURISA. Grand Hyatt, Melbourne, VIC, November 19-23, 2001. Retrieved July 20, 2005, from http://www.sli.unimelb.edu.au/cgism/batara_paper.htm

Bauer, Wolfgang. Multimedia collaborative content creation (mc3): How we can make the best use of each other's work. 5th Workshop on Multimedia Teaching and Learning, Wien: Vienna. Retrieved July 20, 2005, from http://www.pa.msu.edu/~bauer/talks/Vienna2000/sld001.htm

Blackwell, A.F. (1997). Diagrams about thoughts about thoughts about diagrams. In M. Anderson, (Ed.), Reasoning with diagrammatic representations II: Papers from the AAAI 1997 Fall Symposium. (Technical Report FS-97-03). Menlo Park, CA: AAAI Press (pp. 77-84). Retrieved May 2, 2005, from http://www.cl.cam.ac.uk/users/afb21/publications/AAAI.html

de Jong, T., Ainsworth, S., Dobson, M., et. al. (n.d.). Acquiring knowledge in science and mathematics: The use of multiple representations in technology-based learning environments. Retrieved April 30, 2005, from http://paeps.psi.uni-heidelberg.de/reimann/Publications/TF2Book-Intro/tonchap.html

DeMarois, Phil, & Tahl, David. (1996). Facets and layers of the function concept. Retrieved April 30, 2005, from: http://www.warwick.ac.uk/staff/David.Tall/pdfs/dot1996f-demarois-pme.pdf

Gero, John S., & Saunders, Robert. (2000). Constructed representations and their functions in computational models of designing. Retrieved July 20, 2005, from http://www.arch.usyd.edu.au/~rob/study/publications/caadria00/2000GeroSaundersCAADRIA.html

Lengler, Ralph, & Eppler, Martin J. (n.d.). Towards a periodic table of visualization methods for management. Retrieved January 7, 2006, from: http://www.visual-literacy.org/periodic_table/periodic_table.pdf

Mishra, Punyashloke, & Nguyen, Jahiel K. (1998). Multiple visual representations of the periodic system of elements: Epistemological and pedagogic implications. Proceedings of the 1997 International Visual Literacy Association Conference, State College, PA. Retrieved April 30, 2005, from: http://punya.educ.msu.edu/punyaweb/pubs/print/periodic-ivla/periodic-ivla.pdf

Rudick, Steven. (2003, Spring). Great theoretical ideas in computer science: Choose your representation! PowerPoint presentation retrieved July 20, 2005, from http://ilserver.sp.cs.cmu.edu/CourseCast/viewdeliverypng.pl?deliveryid=935&type=frame

Salter, Graeme, & Stratti, Heidi. (2004). Multiple representations of content in web-based learning. Proceedings of the IASTED International Conference: Web-based Education. Innsbruck, Austria. Retrieved April 30, 2005, from:
http://www-ice.upc.es/butlleti/innsbruck/416-072.pdf

Sánchez, A., Barreiro, J.M., & Maojo, V. (2000). Embodying cognition: A proposal for visualizing mental representations in virtual environments. Proceedings of the 3rd International Conference on Disability. Virtual Reality & Assoc. Tech., Alghero, Italy.

Sankey, Michael D. (2003). Multiple representations in instructional material: An issue of literacy. Retrieved April 30, 2005, from: http://www.usq.edu.au/users/sankey/Resources/EDUCAUSE2003.pdf

Sankey, Michael D. & Nooriafshar, M. (2003). Multiple representations in multimedia and e-learning materials: An issue of literacy. Proceedings of the Pedagogies and Learning Conference, New Meanings for a New Millennium, 1-4 October, USQ, Toowoomba, Australia. Retrieved April 30, 2005, from http://www.usq.edu.au/users/sankey/Resources/Pedagogies2003.pdf

Saunders, Robert. Construction sight: Building rich representations from simple images. Retrieved July 20, 2005, from http://www.arch.usyd.edu.au/~rob/study/slides/seminar4/

Saviainen, Antti, & Viiri, Jouni. (n.d.). Using the force concept inventory to characterize students' conceptual choice. Retrieved April 30, 2005, from
http://kotisivu.mtv3.fi/physics/fci_coherence.pdf

Scaife, M., & Rogers, Y. (n.d.). External cognition: How do graphical representations work? Retrieved April 30, 2005, from http://wwwmath.uni-muenster.de/SoftComputing/lehre/seminar/ws0304/scaife_external_cognition.pdf

Zukav, Gary. (1979). The dancing wu li masters: An overview of the new physics. NY: Bantam Books. ISBN 0-553-26382-X.



Neuroscience

Wiley, T.S., & Formby, Bent. (2000). Lights out: Sleep, sugar, and survival. NY: Pocket Books. ISBN 0-671-03867-2.



Pedagogy

Alexander, Robin. (2000). Culture & pedagogy: International comparisons in primary education. Malden, MA: Blackwell Publishing. ISBN 0-631-22051-8.

Hooper, Don. (2001, October). Virtual learning in the box or out? The School Administrator. Retrieved June 22, 2007, from http://www.aasa.org/publications/saarticledetail.cfm?ItemNumber=3419
A beautiful, short little piece that uses the metaphor of a child's birthday gift to suggest that when it comes to learning with new technologies, in-the-box thinkers consider improving the efficiency of existing routines and out-of-the box thinkers focus on leveraging possibility. In other words, the key difference between the two types of thinkers is vision, and this strongly impacts the quality and influence of online learning experiences.



Physics

Cole, K.C. (2003). Mind over matter: Conversations with the cosmos. NY: Harcourt, Inc. ISBN 0-15-602956-1.

Fleisher, Paul. (2002). Waves: Principles of light, electricity, and magnetism. Minneapolis, MN: Lerner Publications Company. ISBN 0-8225-2987-4.

Parker, Steve. (1997). Energy. Milwaukee, WI: Gareth Stevens Publishing. ISBN 0-8368-1962-4.

Parker, Steve. (2005). Electricity & magnetism. Langhorne, PA: Chelsea House Publishers. ISBN 0-7910-8208-3.

Penrose, Roger. (2005). The road to reality: A complete guide to the laws of the universe. NY: Alfred A. Knopf. ISBN 0-679-45443-8.

Sonneborn, Liz. (2005). Forces in nature: Understanding gravitational, electrical, and magnetic force. NY: The Rosen Publishing Group, Inc. ISBN 1-4042-0332-X.

Wikipedia. (2006, October). Ambisonics. Retrieved November 14, 2006, from http://en.wikipedia.org/wiki/Ambisonic.



Play

Rieber, L.P. (1996). Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games. Educational Technology, 44(2), 43-58. Retrieved April 30, 2005, from http://it.coe.uga.edu/~lrieber/play.html



Podcasting



Psychology

Schwartz, Barry. (2004). The paradox of choice: Why more is less. NY: Harper Perennial. ISBN 0-06-000569-6.



Quantum Physics

Al-Khalili, Jim. (2003). Quantum: A guide for the perplexed. UK: Weidenfeld & Nicolson. ISBN 1-841-88238-0.

Bryanton, Rob. (2006). Imagining the tenth dimension: A new way of thinking about time and space. Canada: Talking Dog Studios, Inc. ISBN 142510380-4.

Cole, K.C. (2001). The hole in the universe: How scientists peered over the edge of emptiness and found everything. NY: Harcourt, Inc. ISBN 0-15-100398-X.

Cole, K.C. (2003). Mind over matter: Conversations with the cosmos. NY: Harcourt, Inc. ISBN 0-15-602956-1.

Greene, Brian. (2003/1999). The elegant universe: Superstrings, hidden dimensions, and the quest for the ultimate theory. NY: Vintage Books. ISBN 0-375-70811-1.

Gromstein, Alan A. (1999). The roots of things: Topics in quantum mechanics. NY: Kluwer Acadmic/Plenum Publishers. ISBN 0-306-45977-9.

Kaku, Michio. (1994). Hyperspace: A scientific odyssey through parallel universes, time warps, and the 10th dimension. NY: Anchor Books. ISBN 0-385-47705-8.

The Estate of Albert Einstein. (1961/1956). Albert Einstein in his own words: Two complete books. NY: Portland House. ISBN 0-517-20984-5.

Moring, Gary. F. (2004). The complete idiot's guide to understanding Einstein, 2nd ed. Indianapolis, IN: Alpha Books. ISBN 1-59257-185-9.

Murphy, Douglas B., Spring, Kenneth R., Fellers, Thomas, J., & Davidson, Michael W. (n.d.). Molecular expressions—Optical microscopy primer: Physics of light and color. Retrieved July 20, 2005, from http://micro.magnet.fsu.edu/primer/lightandcolor/interferenceintro.html

Penrose, Roger. (2005). The road to reality: A complete guide to the laws of the universe. NY: Alfred A. Knopf. ISBN 0-679-45443-8.

Seife, Charles. (2006). Decoding the universe: How the new science of information is explaining everything in the cosmos, from our brains to black holes. NY: Viking. ISBN 0-670-03441-X.

Zukav, Gary. (1979). The dancing wu li masters: An overview of the new physics. NY: Bantam Books. ISBN 0-553-26382-X.



Social Networks

Gladwell, Malcolm. (2002/2000). The tipping point: How little things can make a big difference. NY: Little, Brown and Company. ISBN 0-316-34662-4.

Winder, Richard E. (2006). The power of organizational social infrastructure: Discovering informal organizational infrastructure through measures of relationships.



Technology & Tools (See also Literacy, Web 2.0)

Burbules, Nicholas C., & Callister Jr., Thomas A. (2000). Watch IT: The risks and promises of information technologies for education. Boulder, CO: Westview Press. ISBN 0-8133-9082-6. An intriguing look at the subtle implications that new technologies have for education, teaching, and learning. The book explores issues of access, credibility, hyperreading, critical evaluation, censorship, surveillance and privacy, commercialization, and community building and discusses how these 21st Century literacies will influence what it means to provide socially just and ethically responsible education to 21st Century learners. The book has profound implications for curriculum and instruction.

Bush, Michael D., & Terry, Robert M. (1997). Technology-enhanced language learning. Lincolnwood, IL: National Textbook Company. (The ACTFL Foreign Language Education Series).

Jonassen, David H., Peck, Kyle L., & Wilson, Brent G. (1999). Learning with technology: A constructivist perspective. Upper Saddle River, NJ: Merrill.

Zhao, Yong. (Ed.). (2005). Research in technology and second language learning: Developments and directions. Greenwich, CT: Information Age Publishing. 1-59311-191-6.



Visual Thinking

Ditlea, Steve. (2002, September). Flatland: A new environment lets users interact with the software driving their simulations. Computer Graphics World. Retrieved July 20, 2005, from
http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=Articles&Subsection=Display&ARTICLE_ID=152712

Few, Stephen. (2004, September). Data presentation: Tapping the power of visual perception. Intelligent Enterprise. Retrieved July 3, 2005, from http://www.intelligententerprise.com/showArticle.jhtml?articleID=31400009&pgno=1

Grey, Denham. (1998, August). Knowledge management and information management: The differences. Smith Weaver Smith: Accelerated cultural transformation. Retrieved June 15, 2005, from http://www.smithweaversmith.com/kim-im.htm

Grey, Denham. (1998, August). Knowledge mapping: A practical overview. Smith Weaver Smith: Accelerated cultural transformation. Retrieved June 15, 2005, from http://www.smithweaversmith.com/knowledg2.htm

Johnson-Laird, P.N. (1998). Imagery, visualization, and thinking. In J. Hochberg (Ed.), Perception and cognition at the century's end (pp. 441-467). San Diego, CA: Academic Press. Retrieved April 30, 2005, from http://www.nbu.bg/cogs/events/2002/materials/Markus/Imagery%20Visualization%20and%20Thinking.pdf

Jonassen, David. (2003). Using cognitive tools to represent problems. Journal of Research on Technology in Education, 35(3). Retrieved April 30, 2005, from: http://piano.dsi.uminho.pt/grupok3/bibdig/ProblemRepresentation.pdf

Lengler, Ralph, & Eppler, Martin J. (n.d.). Towards a periodic table of visualization methods for management. Retrieved January 7, 2006, from: http://www.visual-literacy.org/periodic_table/periodic_table.pdf

Matei, Sorin A. (2004). Mental maps: Making the invisible visible. Retrieved November 14, 2006, from http://www.mentalmaps.info/

McCloud, Scott. (1993). Understanding comics: The invisible art. NY: HarperPerennial. ISBN 0-06-097625-X.

McLoughlin, C., & Krakowski, K. (2001). Technological tools for visual thinking: What does the research tell us? Retrieved April 30, 2005, from
http://auc.uow.edu.au/conf/conf01/downloads/AUC2001_McLoughlin_1.pdf

Russell, D.M. (n.d.). Learning to see, seeing to learn: Visual aspects of sensemaking. Retrieved April 30, 2005, from ?

Smith Weaver Smith. (n.d.). Knowledge mapping. Retrieved June 15, 2005, from http://www.smithweaversmith.com/knowledg2.htm

Wallisch, Bernd, Meyer, Wolfgang, Kanitsar, Armin, & Groller, Eduard. (n.d.). Information highlighting by color-dependent depth perception with chromo-stereoscopy. Retrieved July 20, 2005, from http://www.cg.tuwien.ac.at/~wallisch/chromadepth/Chromo-stereoscopy_TE.pdf

Wilde, Judith. (1991). Visual literacy. NY: Watson-Guptill Publications. ISBN 0-8230-5620-1.



Web 2.0

Brafman, Ori, & Beckstrom, Rod A. (2006). The starfish and the spider: The unstoppable power of leaderless organizations. NY: Portfolio.

Madden, Mary, & Fox, Susannah. (2006, October 5). Riding the waves of "web 2.0." Pew Internet Project Backgrounder. This mini-report discusses the meaning of the phrase "Web 2.0," its significance, and comparative trends in the use of tools like Geocities v. My Space, Encarta v. Wikipedia, and Kodakgallery v. Photobucket. The report concludes with a list of activities that might be considered Web 2.0, along with current lists of percentages of users who have engaged in each one. http://www.pewinternet.org/PPF/r/189/report_display.asp

Wong, Grace. (2006, November 14). Educators explore 'second life' online. CNN.com. Retrieved November 16, 2006, from http://www.cnn.com/2006/TECH/11/13/second.life.university/index.html.



Writing

Elbow, Peter. (2006, June). The music of form: Rethinking organization in writing. College Composition and Communication, 57(4), 620-666. Retrieved January 2007, from http://scholarworks.umass.edu/peter_elbow/7/




Links

E-Learning Post- A phenomenal list of annotated links to all sorts of interesting articles and blog postings related to emerging technologies and their uses that is available as an RSS feed or a weekly e-mail. Tends to focus on topics related to business, design, marketing, and interesting applications of emerging technologies. http://www.elearningpost.com/




Magazines

Edutopia - This magazine (available online and in print) is produced by the George Lucas Educational Foundation addresses a host of educational issues, including Community Partnerships, Mentoring, Professional Development, Teacher Preparation. http://www.edutopia.org/

Technology & Learning - Monthly, themed issues address issues of learning with technology http://www.techlearning.com/

Wired - An excellent source of ideas and information regarding all things technological. http://www.wired.com




Popular Applications of Tech

Battino, David. (2006, November 13). Surround sound in your fingertips. News.'' Retrieved November 14, 2006, from http://www.oreillynet.com/digitalmedia/blog/2006/11/surround_sound_in_your_fingers.html




Tech Tools (I'm no longer updating this section of this page. For an up-to-date listing, see: http://teensntech.wikispaces.com)

Audacity – Phenomenal, free software you can download and use just like a tape-recorder. Students can also use it to edit, layer, or remove background noise from their own audio tracks. Even better, they can save the files as MP3 files and export them to their iPods! http://audacity.sourceforge.net/

Blogger - Students can use a variety of pre-made templates to create their own blogs for free. These blogs support the uploading of media-based content http://www.blogger.com

Bloglines - After creating a free account, students can use this service to keep track of the webpages to which they have "subscribed" (for free) using RSS technology http://www.bloglines.com

Bubbleshare - Allows you to edit audio and images online for free http://www.bubbleshare.com

Clipmarks - The free tools on this site will allow you to "clip" words and images from websites and save them to your own personal notebook, where you can add your own notes to them http://www.clipmarks.com

De.licio.us - This free social bookmarking site allows you to create an annotated list of online bookmarks to your favorite websites and to share them with friends http://del.icio.us

Flickr - Allows you to create libraries of images that you can share with others

Giveaway of the Day - Fully functional, commercial software and tools that can be downloaded for free (one item each day with restricted licenses). Read the "About" section for more information. RSS feed and e-mail subscription notifications available. http://www.giveawayoftheday.com/

Gliffy - An online application that allows you to create diagrams and share them with others. http://www.gliffy.com

Go2Web2.0 Directory - A handy directory of Web 2.0 services

Google Alerts – Lets you have Google notify you via an e-mail message when anything is posted on the web on the topic of your choice http://www.google.com/alerts/

Google Books – Lets you search the full text of lots of different books http://books.google.com

Google Docs - Free, online spreadsheet and word processor like Microsoft Excel and Microsoft Word that lets multiple users on different computers edit a document simultaneously and save it online http://docs.google.com

Google Notebook – Lets you copy snippets from online articles, or create your own running notebook on the topics of your choice online http://www.google.com/gn

Google Scholar – Returns only scholarly articles and books, tells you how many people have cited them, and links you to related articles http://scholar.google.com

GoToQuiz.com - Allows you to create free quizzes, polls, and surveys that you can use on your blog, MySpace, etc. http://www.gotoquiz.com/

Jumpcut - Allows you to edit digital video for free online http://www.jumpcut.com

Keep Toolkit - A free, online project planning template that allows students to input images, text, and video into different "boxes" to create a shareable "project portfolio." http://www.cfkeep.org

Pikipimp - A free, online site that lets you upload pictures, add all sorts of accessories and speech bubbles to them, then save them. The site will generate a URL where the pictures can be viewed, as well as code for your webpage. http://www.pikipimp.com

Quintura - A very cool search engine that returns the results visually. Mouse over one of the tag words to see additional layers of results. http://www.quintura.com

Sabifoo - Combines the convenience of instant messaging with the power of RSS to create a variety of possibilities http://www.sabifoo.com

Snap - Gives you visual previews of the websites that appear in your search results. http://www.snap.com

Skype – Free software that allows you to talk to anyone in the world (up to 4 people at once) through your computer for free with a cheap headset mic (like the telemarketers wear) as long as the other person also has the software. Great for group conversations about projects. You can also call landlines or cell phones, but there is a charge for that http://www.skype.com

The Amazing You Tube Tools Collection - A collection of tools to help those interested in using/publishing materials to You Tube.

Tubes - Allows users to drag and drop content (audio files, bookmarks, documents, e-mail contact lists, spreadsheets, videos) into a "tube" that can then be accessed by all those who have been invited to share it. Invitees can also upload content to the tube, making project collaboration easier. The latest versions of content in the tube synch up when the user is online. Click on the Download link to see a 30-second demo.

Wikispaces - Allows you to set up collaborative work spaces where multiple people can collaborate. Allows uploading of documents, files, images, and multimedia in addition to basic text, and includes discussion boards for every page, editing histories, revert options, RSS subscriptions, and the ability to review recent changes. http://www.wikispaces.com


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