Barone, Tom. (2001). Touching eternity: The enduring outcomes of teaching. NY: Teacher's College Press. ISBN 0-8077-4111-6.
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Johnson, Bobbie. Ignore bloggers at your own peril. The Guardian. This article discusses the "disproportionate" influence that bloggers are having on business, culture, and society. http://www.guardian.co.uk/uk_news/story/0,,1755630,00.html
Sterling, Bruce. (2006, June). Blogging for dollars. Wired. This interesting article explains how companies are collaborating with bloggers to offer free services that eventually make substantial profits.
http://wired.com/wired/archive/14.06/posts.html?pg=7
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Graddy, Duane B. (2001). Cognitive flexibility theory as a pedagogy for web-based course design. Retrieved July 20, 2005, from http://www.ipfw.edu/as/tohe/2001/Papers/graddy/graddy.htm
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Florida, Richard. (2005). The flight of the creative class: New global competition for talent. NY: HarperCollins. ISBN 0-06-075690-X
Gladwell, Malcolm. (2002). The tipping point: How little things can make a big difference. NY: Back Bay Books-Little, Brown & Company. ISBN 0-316-34662-4.
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Theory of complexity and creativity. Retrieved May 31, 2005, from http://www.diegm.uniud.it/create/inter.htm
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Howe, Jeff. (2006, June). Look who's crowdsourcing. Wired. A short column that lists several major apparel, design, entertainment, and financial service firms who are relying on crowdsourcing. http://www.wired.com/wired/archive/14.06/look.html
Howe, Jeff. (2006, June). The rise of crowdsourcing. Wired. This article discusses how businesses are outsourcing advertising, media creation, problem-solving, and research and development . . . to their customers! http://www.wired.com/wired/archive/14.06/crowds.html
Hooper, Don. (2001, October). Virtual learning in the box or out? The School Administrator. Retrieved June 22, 2007, from http://www.aasa.org/publications/saarticledetail.cfm?ItemNumber=3419
A beautiful, short little piece that uses the metaphor of a child's birthday gift to suggest that when it comes to learning with new technologies, in-the-box thinkers consider improving the efficiency of existing routines and out-of-the box thinkers focus on leveraging possibility. In other words, the key difference between the two types of thinkers is vision, and this strongly impacts the quality and influence of online learning experiences.
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Foucault, Michel. (1994). The order of things: An archaeology of the human sciences (Rupert Swyer, Trans.) NY: Vintage Books. (Original work published in 1966) ISBN 0-679-75335-4.
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Ma, Liping. (1999). Knowing and teaching elementary mathematics: Teachers' understanding of fundamental mathematics in China and the United States. Mahwah, NJ: Lawrence Erlbaum Associates. ISBN 0-8058-2908-3.
Seife, Charles. (2006). Decoding the universe: How the new science of information is explaining everything in the cosmos, from our brains to black holes. NY: Viking. ISBN 0-670-03441-X.
Smith, Barbara Herrnstein. (2005). Scandalous knowledge: Science, truth and the human. Durham, NC: Duke University Press. ISBN 0-8223-3848-3.
Wilson, Edward O. (1998). Consilience: The unity of knowledge. NY: Alfred A. Knopf.
Dewey, John. (1938/1997). Experience and education. NY: Simon & Schuster.
Deloria Jr., Vine, & Wildcat, Daniel R. (2001). Power and place: Indian education in America. Golden, CO: Fulcrum Resources.
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Kuo, Ben. (2006, October 11). Interview with W. Lewis Johnson, founder of Alelo. Socaltech.com: News. This interview discusses a military project in which gaming is being used as a tool for teaching foreign language and culture, along with its commercial spin-offs. http://www.socaltech.com/story/0005744.html
Shachtman, Noah. (2004, September 15). Better health through play. Wired News. This article describes ways in which video games are being used to prepare surgeons virtually to perform surgical procedures.
Lesmoir-Gordon, Nigel, Rood, Will, & Edney, Ralph. (2001). Introducing fractal geometry. UK: Icon Books. ISBN 1-84046-123-3.
Anderson-Levitt, Kathryn M. (Ed.). (2003). Local meanings, global schooling: Anthropology and world culture theory. NY: Palgrave Macmillan. ISBN 1-4039-6163-8.
Levitt, Steven D., & Dubner, Stephen J. (2005). Freakonomics: A rogue economist explores the hidden side of everything. NY: William Morrow. ISBN 0-06-073132-X.
Ronfeldt, David. (n.d.). A long look ahead: NGOs, networks, and future social evolution. Pardee Rand Graduate School.
Starks, Elbert. (2004, January 12). Changing before our eyes. Beacon Journal. Retrieved June 15, 2005, from http://www.ohio.com/beaconjournal/2004/01/12/new/local/76897
Thornton, Ronald K. (2002). Uncommon knowledge: Student behavior correlated to conceptual learning. Retrieved April 30, 2005, from
Tol, Brian. (2005). The experience economy. Wiremine information garden. Retrieved June 9, 2005, from http://www.wiremine.org/ExperienceEconomy
Seife, Charles. (2006). Decoding the universe: How the new science of information is explaining everything in the cosmos, from our brains to black holes. NY: Viking. ISBN 0-670-03441-X.
Gladwell, Malcolm. (2005/2007). Blink: The power of thinking without thinking." NY: Back Bay Books-Little, Brown & Company. ISBN 0-316-34662-4.
Klein, Gary. (2003). The power of intuition: How to use your gut feelings to make better decisions at work. NY: Doubleday. ISBN 0-385-50289-3.
Armstrong, Sara, & Warlick, David. (2004, September). The new literacy. Techlearning. Retrieved June 21, 2005, from http://www.techlearning.com/story/showArticle.jhtml?articleID=47102021
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Barab, Sasha, & Jackson, Craig. (2004, August). From Plato's Republic to Quest Atlantis: The role of the philosopher-king. Retrieved April 30, 2005, from http://inkido.indiana.edu/research/onlinemanu/papers/plato_paper.pdf
Burbules, Nicholas C., & Callister Jr., Thomas A. (2000). Watch IT: The risks and promises of information technologies for education. Boulder, CO: Westview Press. ISBN 0-8133-9082-6. An intriguing look at the subtle implications that new technologies have for education, teaching, and learning. The book explores issues of access, credibility, hyperreading, critical evaluation, censorship, surveillance and privacy, commercialization, and community building and discusses how these 21st Century literacies will influence what it means to provide socially just and ethically responsible education to 21st Century learners. The book has profound implications for curriculum and instruction.
Gee, James. (n.d.). The new literacy studies and the "social turn." Retrieved June 21, 2005, from http://www.schools.ash.org.au/litweb/page300.html
Leu, Jr., Donald J., Kinzer, Charles K., Coiro, Julie L., & Cammack, Dana W. (2004). Toward a theory of new literacies emerging from the internet and other information and communication technologies. Theoretical Models and Processes of Reading, (5th ed.). International Reading Assocation. Retrieved June 21, 2005, from http://reading.org/Library/Retrieve.cfm?D=10.1598/0872075028.54&F=bk502-54-Leu.pdf
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Sankey, Michael D. (n.d.). Considering visual literacy when designing instruction. Retrieved May 2, 2005, from http://www.usq.edu.au/electpub/e-jist/docs/Vol5_No2/Sankey-final.pdf
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Hooper, Don. (2001, October). Virtual learning in the box or out? The School Administrator. Retrieved June 22, 2007, from http://www.aasa.org/publications/saarticledetail.cfm?ItemNumber=3419
A beautiful, short little piece that uses the metaphor of a child's birthday gift to suggest that when it comes to learning with new technologies, in-the-box thinkers consider improving the efficiency of existing routines and out-of-the box thinkers focus on leveraging possibility. In other words, the key difference between the two types of thinkers is vision, and this strongly impacts the quality and influence of online learning experiences.
Pugh, Sharon L., Hicks, Jean Wolph, & Davis, Marcia. (1997). Metaphorical ways of knowing: The imaginative nature of thought and expression. Urbana, IL: National Council of Teachers of English.
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Prensky, Marc. (2001, October). Digital Natives, digital immigrants. On the Horizon, 9(5), pp. 1-6.
This article explains some of the ways that 21st Century learners differ from those of previous generations by drawing on the analogy of immigration. http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf
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http://www.psychology.nottingham.ac.uk/staff/Shaaron.Ainsworth/functions.pdf
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http://www-ice.upc.es/butlleti/innsbruck/416-072.pdf
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A beautiful, short little piece that uses the metaphor of a child's birthday gift to suggest that when it comes to learning with new technologies, in-the-box thinkers consider improving the efficiency of existing routines and out-of-the box thinkers focus on leveraging possibility. In other words, the key difference between the two types of thinkers is vision, and this strongly impacts the quality and influence of online learning experiences.
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Al-Khalili, Jim. (2003). Quantum: A guide for the perplexed. UK: Weidenfeld & Nicolson. ISBN 1-841-88238-0.
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Cole, K.C. (2003). Mind over matter: Conversations with the cosmos. NY: Harcourt, Inc. ISBN 0-15-602956-1.
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Burbules, Nicholas C., & Callister Jr., Thomas A. (2000). Watch IT: The risks and promises of information technologies for education. Boulder, CO: Westview Press. ISBN 0-8133-9082-6. An intriguing look at the subtle implications that new technologies have for education, teaching, and learning. The book explores issues of access, credibility, hyperreading, critical evaluation, censorship, surveillance and privacy, commercialization, and community building and discusses how these 21st Century literacies will influence what it means to provide socially just and ethically responsible education to 21st Century learners. The book has profound implications for curriculum and instruction.
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Smith Weaver Smith. (n.d.). Knowledge mapping. Retrieved June 15, 2005, from http://www.smithweaversmith.com/knowledg2.htm
Wallisch, Bernd, Meyer, Wolfgang, Kanitsar, Armin, & Groller, Eduard. (n.d.). Information highlighting by color-dependent depth perception with chromo-stereoscopy. Retrieved July 20, 2005, from http://www.cg.tuwien.ac.at/~wallisch/chromadepth/Chromo-stereoscopy_TE.pdf
Wilde, Judith. (1991). Visual literacy. NY: Watson-Guptill Publications. ISBN 0-8230-5620-1.
Brafman, Ori, & Beckstrom, Rod A. (2006). The starfish and the spider: The unstoppable power of leaderless organizations. NY: Portfolio.
Madden, Mary, & Fox, Susannah. (2006, October 5). Riding the waves of "web 2.0." Pew Internet Project Backgrounder. This mini-report discusses the meaning of the phrase "Web 2.0," its significance, and comparative trends in the use of tools like Geocities v. My Space, Encarta v. Wikipedia, and Kodakgallery v. Photobucket. The report concludes with a list of activities that might be considered Web 2.0, along with current lists of percentages of users who have engaged in each one. http://www.pewinternet.org/PPF/r/189/report_display.asp
Wong, Grace. (2006, November 14). Educators explore 'second life' online. CNN.com. Retrieved November 16, 2006, from http://www.cnn.com/2006/TECH/11/13/second.life.university/index.html.
Elbow, Peter. (2006, June). The music of form: Rethinking organization in writing. College Composition and Communication, 57(4), 620-666. Retrieved January 2007, from http://scholarworks.umass.edu/peter_elbow/7/
E-Learning Post- A phenomenal list of annotated links to all sorts of interesting articles and blog postings related to emerging technologies and their uses that is available as an RSS feed or a weekly e-mail. Tends to focus on topics related to business, design, marketing, and interesting applications of emerging technologies. http://www.elearningpost.com/
Magazines
Edutopia - This magazine (available online and in print) is produced by the George Lucas Educational Foundation addresses a host of educational issues, including Community Partnerships, Mentoring, Professional Development, Teacher Preparation. http://www.edutopia.org/
Technology & Learning - Monthly, themed issues address issues of learning with technology http://www.techlearning.com/
Wired - An excellent source of ideas and information regarding all things technological. http://www.wired.com
Popular Applications of Tech
Battino, David. (2006, November 13). Surround sound in your fingertips. News.'' Retrieved November 14, 2006, from http://www.oreillynet.com/digitalmedia/blog/2006/11/surround_sound_in_your_fingers.html
Audacity – Phenomenal, free software you can download and use just like a tape-recorder. Students can also use it to edit, layer, or remove background noise from their own audio tracks. Even better, they can save the files as MP3 files and export them to their iPods! http://audacity.sourceforge.net/
Blogger - Students can use a variety of pre-made templates to create their own blogs for free. These blogs support the uploading of media-based content http://www.blogger.com
Bloglines - After creating a free account, students can use this service to keep track of the webpages to which they have "subscribed" (for free) using RSS technology http://www.bloglines.com
Bubbleshare - Allows you to edit audio and images online for free http://www.bubbleshare.com
Clipmarks - The free tools on this site will allow you to "clip" words and images from websites and save them to your own personal notebook, where you can add your own notes to them http://www.clipmarks.com
De.licio.us - This free social bookmarking site allows you to create an annotated list of online bookmarks to your favorite websites and to share them with friends http://del.icio.us
Flickr - Allows you to create libraries of images that you can share with others
Giveaway of the Day - Fully functional, commercial software and tools that can be downloaded for free (one item each day with restricted licenses). Read the "About" section for more information. RSS feed and e-mail subscription notifications available. http://www.giveawayoftheday.com/
Gliffy - An online application that allows you to create diagrams and share them with others. http://www.gliffy.com
Go2Web2.0 Directory - A handy directory of Web 2.0 services
Google Alerts – Lets you have Google notify you via an e-mail message when anything is posted on the web on the topic of your choice http://www.google.com/alerts/
Google Books – Lets you search the full text of lots of different books http://books.google.com
Google Docs - Free, online spreadsheet and word processor like Microsoft Excel and Microsoft Word that lets multiple users on different computers edit a document simultaneously and save it online http://docs.google.com
Google Notebook – Lets you copy snippets from online articles, or create your own running notebook on the topics of your choice online http://www.google.com/gn
Google Scholar – Returns only scholarly articles and books, tells you how many people have cited them, and links you to related articles http://scholar.google.com
GoToQuiz.com - Allows you to create free quizzes, polls, and surveys that you can use on your blog, MySpace, etc. http://www.gotoquiz.com/
Jumpcut - Allows you to edit digital video for free online http://www.jumpcut.com
Keep Toolkit - A free, online project planning template that allows students to input images, text, and video into different "boxes" to create a shareable "project portfolio." http://www.cfkeep.org
Pikipimp - A free, online site that lets you upload pictures, add all sorts of accessories and speech bubbles to them, then save them. The site will generate a URL where the pictures can be viewed, as well as code for your webpage. http://www.pikipimp.com
Quintura - A very cool search engine that returns the results visually. Mouse over one of the tag words to see additional layers of results. http://www.quintura.com
Sabifoo - Combines the convenience of instant messaging with the power of RSS to create a variety of possibilities http://www.sabifoo.com
Snap - Gives you visual previews of the websites that appear in your search results. http://www.snap.com
Skype – Free software that allows you to talk to anyone in the world (up to 4 people at once) through your computer for free with a cheap headset mic (like the telemarketers wear) as long as the other person also has the software. Great for group conversations about projects. You can also call landlines or cell phones, but there is a charge for that http://www.skype.com
The Amazing You Tube Tools Collection - A collection of tools to help those interested in using/publishing materials to You Tube.
Tubes - Allows users to drag and drop content (audio files, bookmarks, documents, e-mail contact lists, spreadsheets, videos) into a "tube" that can then be accessed by all those who have been invited to share it. Invitees can also upload content to the tube, making project collaboration easier. The latest versions of content in the tube synch up when the user is online. Click on the Download link to see a 30-second demo.
Wikispaces - Allows you to set up collaborative work spaces where multiple people can collaborate. Allows uploading of documents, files, images, and multimedia in addition to basic text, and includes discussion boards for every page, editing histories, revert options, RSS subscriptions, and the ability to review recent changes. http://www.wikispaces.com
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